Patch Notes

Release-focused updates so you can see what changed and what improved.

v1.2.0: Simpler Pricing + New Breakdown Overlays

v1.2.0 Feature

Published Feb 28, 2026

Pricing is now easier to read across Builder and Loadout pages: every item shows one clear price, totals are more consistent, and new hover breakdowns explain exactly what is included.

One Clear Price Per Item

  • Items now show a single display price using a consistent priority: Tradable first, then Trade-locked, then Suggested
  • This simplified pricing rule is now applied consistently across Builder, loadout pages, and social/loadout cards
  • Open Graph and shared loadout pricing flows now follow the same one-price selection logic

Loadout Totals You Can Trust

  • Loadout total labels no longer use the approximate marker (~) and now show a direct value
  • Total color states were simplified: green when priced, orange when any relevant items are missing prices
  • Agents and extras no longer affect total color status, so total price confidence reflects weapon and sticker pricing

New Price Breakdown Overlays

  • Added compact breakdown overlays to total labels in Builder (Active side + Total) and Loadout Detail (T, CT, Total)
  • Each total overlay shows total value, skins, stickers, priced items, and unpriced items
  • Added per-item pricing overlays on skin prices showing selected source details (Tradable, Trade-locked, and Suggested when relevant)

Sticker Pricing Visibility

  • Item pricing overlays now include a dedicated STICKERS section when stickers are applied
  • Sticker entries show per-sticker pricing in the overlay so slot totals are easier to understand
  • Sticker summary line colors now match pricing state instead of always showing a warning color

Overlay Positioning + Layering Fixes

  • Pricing overlays were reworked to sit above surrounding UI elements and avoid being clipped by cards
  • Tooltip positioning is now viewport-aware with better alignment to the hovered price label
  • Hover, focus, tap/click, Escape, and outside-click behaviors were standardized for better desktop and touch support

Modal + Hover Polish

  • The Save Loadout dialog now handles long loadout lists with an internal scroll area so older entries remain reachable
  • Save modal layering was corrected so it appears above the main navigation and applies blur across the whole page
  • Weapon hover preview now pauses while hovering the inline price trigger, then reappears immediately when moving back onto the item card

Sticker Buying Clarity

  • Sticker value styling in the loadout item dialog now follows pricing state colors instead of a fixed warning color
  • Each sticker row in the dialog now includes a clear right-side Buy action when a marketplace link is available
  • Rows without a sticker listing now show a neutral no-link state to make availability obvious

v1.1.0: Faster Skin Picker + Extras Pricing Fixes

v1.1.0 Feature

Published Feb 27, 2026

This update makes the Builder feel much faster, improves glove and weapon selection flow, and fixes pricing support for extras like agents, pins, and graffiti.

Builder Speed Improvements

  • Skin selection now loads in chunks instead of rendering everything at once, which makes the modal more responsive
  • Price lookups are now scoped to visible results, reducing heavy background requests when browsing large skin lists
  • If only a small number of results remain, the picker now loads them automatically instead of showing an unnecessary extra click

Weapon + Glove Selection UX

  • The picker now uses a clearer two-step flow (choose weapon, then choose skin) for categories with multiple options
  • Glove cards now use better representative images, including improved defaults for specific glove types (for example Driver Gloves)
  • Weapon selection visuals were refined so it is easier to understand what is currently selected

Extras (Agents, Pins, Graffiti, Music Kits)

  • Fixed missing prices for extras so these items now resolve and display pricing more reliably
  • Improved extras matching and formatting so names map more consistently to marketplace data
  • Graffiti names are now cleaned up in the selector by removing the leading "Sealed Graffiti |" label

Color Data + Browsing Consistency

  • Color profile enrichment now also covers non-weapon catalogs (agents, music kits, pins, and graffiti)
  • Refresh scripts now reuse cached color profiles when possible, so updates are faster after the first run
  • Category browsing behavior is now more consistent across weapon and non-weapon item types

Polish + Reliability

  • Improved Steam login redirect handling for smoother sign-in flow
  • Added a custom error page and refreshed app icons/favicons
  • Sitemap and indexing behavior were tightened for cleaner discovery and crawl quality

v1.0.0: Builder + Discover + Loadout Detail Upgrade

v1.0.0 Feature

Published Feb 22, 2026

This v1 launch improves how you browse community loadouts, inspect skins, and build sticker crafts, with clearer sorting, pricing context, and mobile-friendly editing.

Loadout Detail Pages

  • Added a full skin detail dialog when you open a skin slot on a loadout page
  • Skin dialogs now show sticker list, sticker value, and total value with stickers
  • You can open price links directly from the dialog, including sticker links and a primary buy button when available

Discover (Loadout Hub)

  • Added new sort modes: Trending, Most Liked, Most Commented, Newest, and Recently Updated
  • Loadout cards now show ranking position plus item and sticker counts
  • Search + pagination now preserve your selected sort mode for easier browsing

Builder Workflow

  • Skin picker now supports sorting by Price and Rarity, in addition to Alphabetical and Color Strength
  • Color Strength sorting is now only enabled when at least one color filter is selected
  • Sticker editing is faster with inline Add/Edit controls directly on each slot (desktop and mobile)
  • Sticker editor now opens on the exact sticker slot you clicked and has improved mobile layout

Pricing + Stock Skin Clarity

  • Default/Stock selections now use dedicated stock handling instead of showing misleading market prices
  • Stock selections now display base weapon art where available for clearer visual context
  • Hover previews now show sticker totals more clearly and include total value with stickers

Navigation + UX Polish

  • Navigation layout was unified across pages for more consistent scrolling and transitions
  • Loadout slot empty states are now clearer with category-specific labels (for example, No Rifle Selected)

Sticker Crafts + Better Price Links

v0.9.0

Published Feb 21, 2026

You can now add up to 5 stickers per gun in the Builder, with sticker values included in your estimated market value, plus cleaner item-link behavior across pricing views.

Sticker Support in Builder

  • You can now apply up to 5 stickers per gun
  • Sticker prices are included in pricing totals, so each applied sticker increases that gun's value and your estimated loadout market value
  • Sticker browsing now includes faster search behavior and clearer selection feedback

Sticker Pricing + Preview UX

  • Sticker prices are now linkable to Skinport from the sticker picker, just like weapon prices
  • Hover previews now show your applied sticker craft chips and sticker add-on value more clearly

Price Links

  • Clicking a skin / sticker price now more reliably opens the exact item page
  • When a direct item page is not available, we now fall back more cleanly to the matching market page or search page
  • Links are now more consistent for tricky variants like StatTrak, Souvenir, and wear-specific skins

Pricing Accuracy

  • Price data handling was improved so displayed prices and links stay better aligned
  • We improved fallback handling for items with limited live listings
  • This reduces cases where prices were shown but links were less useful

Reliability

  • Pricing sync now captures more link-ready item details so links stay stable over time
  • Improved handling of older pricing records to keep behavior consistent during the rollout

Social Feedback, Faster Navigation Feel, and Anti-Spam Limits

v0.7.0

Published Feb 13, 2026

We added clearer social action feedback, improved loading feedback while navigating, and tightened anti-spam rate limits across comments, likes, and loadout editing.

Social Feedback

  • Liking and commenting now give clearer immediate feedback with button/count animations
  • Posting a comment or reply now shows success feedback, and failed social actions show clear error feedback
  • Milestone celebrations were added for social moments, with reduced-motion support respected

Navigation + Loading

  • Page transitions now show a top loading progress indicator
  • The Loadout Hub now shows a dedicated skeleton overlay during navigation so loading feels smoother
  • Navigation preloading was improved in the navbar to make page changes feel faster

Loadout Page Polish

  • The loadout detail header was refined with clearer structure and metadata spacing
  • Loadout action controls now wrap better on smaller widths

Anti-Spam Limits

  • Rate limits were tightened for likes, comments, replies, and comment deletion
  • Rate limits were also tightened for creating and overwriting loadouts
  • Limits now apply both per loadout and site-wide for stronger spam protection

Skin Color Filters + Palette Data

v0.4.0

Published Feb 12, 2026

We improved skin color filtering, made pricing more reliable, and added clearer price signals across the builder and loadout pages.

What’s New

  • Skin color data is now richer and better weighted, so color filtering is more accurate
  • Color matching is more consistent, helping similar skins show up together more reliably

Browse + Search

  • The skin picker now uses a compact filter bar for Colors, Wear, and Sort instead of a large always-open filter block
  • Colors open in a focused panel with quick min-weight presets (0.05, 0.15, 0.30) plus slider/input controls
  • Preferred wear is now a sticky, always-visible quick selector on the results bar for faster switching
  • Removed duplicate wear controls from the config panel to simplify the flow
  • Added a color-strength sort option to rank skins by how strongly they match your selected colors
  • Active filters are shown as removable chips so you can edit filters quickly
  • A sticky result summary now shows exactly which filters are active and how many skins match
  • Color, sort, and preferred wear settings stay active while switching weapons in the same builder session
  • Fixed sticky filter bar height jump when only wear preference changed and Clear all became enabled

Why This Matters

  • Makes it easier to find skins that match a target look
  • Creates better input data for future AI-assisted loadout building
  • Keeps filtering logic consistent between backend and frontend use cases

Fixes

  • Wear selection now behaves as a preference: choosing a wear (for example, Minimal Wear) keeps all skins visible and automatically picks the closest supported wear when an exact match is unavailable
  • Fixed wear selection regression where the chosen wear filter did not apply correctly on skin selection
  • Updated cursor behavior globally so clickable elements consistently show pointer affordance and text inputs show text-entry affordance
  • Standardized spacing/width rhythm for top heading sections across Builder, Discover, and Patch Notes pages
  • Aligned visibility state and updated timestamp on one row in My Loadouts cards for clearer metadata scanning
  • Simplified loadout card timestamps to clean relative time labels (for example, "3 hours ago")

Pricing Updates

  • Pricing now checks both tradable and non-tradable live listings, so fewer skins show as missing
  • Fallback pricing was improved so more skins still show a usable value when live supply is limited
  • Matching for harder name variants was improved to reduce false "No price" states
  • Each skin now shows a clearer price state (live, fallback, or unavailable)
  • Builder and loadout detail now show a secondary green comparison value when a tradable live price is available
  • Tradable comparison can now show partial totals with + notation when some values are missing
  • Loadout cards and OG images now consistently show a single canonical cheapest total in green for cleaner sharing and browsing
  • Skin hover preview now includes price and comparison values, and adds an explicit Shift + Scroll zoom hint

Homepage + Discovery Redesign

v0.2.0 Improvement

Published Feb 12, 2026

CS2 Labs now has a cleaner homepage and nav, richer loadout visuals, stronger discovery/SEO content, and dynamic social preview images for loadout sharing.

New Homepage Experience

  • Rebuilt the homepage around creating and discovering dream CS2 loadouts with live prices
  • Replaced the old physics-heavy hero with a faster, clearer layout and curated skin imagery
  • Added separate Trending and Latest community loadout sections powered by live data

Smarter Loadout Cards

  • Loadout cards now feature a top-skins visual strip based on highest-priced skins
  • Reworked card layout so visuals lead, with cleaner metadata and better price/engagement balance
  • Applied card media upgrades across Home, Discover, and My Loadouts

Navigation Updates

  • Simplified global nav to Builder, Discover, and Patch Notes
  • Moved My Loadouts into the profile dropdown for signed-in users
  • Improved mobile navigation behavior and overall menu clarity

Coming Soon + Discovery SEO

  • Added a clear Coming Soon roadmap including Inventory Sync, AI Loadout Assistant, marketplace comparison, fair value, and sticker support
  • Expanded FAQ content for real player search intent, including pro/streamer loadouts marked as coming soon
  • Added internal planning guides and improved structured metadata for stronger search and AI discoverability

Dynamic Social Preview Images

  • Added dynamic Open Graph images for public and unlisted loadouts so shared links show the loadout name, creator, total price, and engagement stats
  • OG images now include a three-skin hero strip based on the highest-priced skins in each loadout

Loadout Pricing + Reliability Update

v0.1.0 Improvement

Published Feb 11, 2026

Live market pricing is now visible across key loadout pages, with major fixes for special slots and total-value accuracy.

Pricing

  • Added market pricing to Builder, Public Loadout pages, and Loadout Hub cards
  • Improved total value calculation so duplicate items across T/CT sides are not double-counted
  • Expanded fallback handling so unavailable listings are handled more gracefully

Loadout Reliability

  • Fixed missing special-slot items on public loadouts (Knife, Gloves, Equipment, Agents, Extras)
  • Resolved an issue where side data could overwrite other slots in certain loadout views
  • Improved price resolution consistency for knives and other variant-heavy skins

UI Polish

  • Improved price visibility with clearer styling on loadout pages
  • Added loadout total value display to Loadout Hub cards
  • Improved skin name formatting for knives/gloves with star-prefixed names

Ops

  • Hourly background pricing sync remains in place for up-to-date values
  • Added retention cleanup for sync run logs older than 90 days
  • Pricing snapshots are updated in place to avoid hourly DB bloat

Public Patch Notes Are Live

v0.0.1 Feature

Published Feb 9, 2026

You can now track product progress in one place with release-focused updates.

Patch Notes

  • Added a dedicated /patch-notes page with public release updates
  • Introduced a release-entry workflow so multiple hotfixes can be grouped into one note
  • Added draft and scheduled publishing support via draft and publishAt fields

Loadout Hub

  • Added a dedicated spot for all public loadouts
  • Support for likes and comments on loadouts

Loadouts

  • Displaying creator on public and unlisted loadouts
  • Creator of the loadout is highlighted in the comments section